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IO Member List
This is the complete list of members for IO, including all inherited members.close(bool immediate=false)=0 | IO | [pure virtual] |
CLOSED enum value (defined in IO) | IO | |
CLOSING enum value (defined in IO) | IO | |
currentFrameNumber (defined in IO) | IO | [protected] |
destroy()=0 | IO | [pure virtual] |
endFrameNumber | IO | [protected] |
exit() (defined in VThread) | VThread | |
finished() const (defined in VThread) | VThread | |
flushBuffer(long from_ts=0, long to_ts=-1) | IO | [inline, virtual] |
FORCE_CLOSING enum value (defined in IO) | IO | |
framesSeen (defined in IO) | IO | [protected] |
getBufferFillLevel() const =0 | IO | [pure virtual] |
getCurrentFrameNumber() const (defined in IO) | IO | [inline, virtual] |
getEndFrameNumber() const (defined in IO) | IO | [inline, virtual] |
getESInfo()=0 (defined in IO) | IO | [pure virtual] |
getFrame()=0 | IO | [pure virtual] |
getFramesSeen() const | IO | [inline, virtual] |
getState() const (defined in IO) | IO | [inline, virtual] |
getURL() const =0 | IO | [pure virtual] |
HelperFunction(void *args) (defined in VThread) | VThread | [protected, static] |
IO() (defined in IO) | IO | |
is_finished (defined in VThread) | VThread | [protected] |
is_running (defined in VThread) | VThread | [protected] |
mute() (defined in IO) | IO | [virtual] |
MUTED enum value (defined in IO) | IO | |
mutexStateChanged (defined in IO) | IO | [protected] |
my_thread (defined in VThread) | VThread | [protected] |
OPEN enum value (defined in IO) | IO | |
open()=0 | IO | [pure virtual] |
OPENING enum value (defined in IO) | IO | |
pause() (defined in IO) | IO | [virtual] |
PAUSED enum value (defined in IO) | IO | |
play(double prefetchTime=0.0) (defined in IO) | IO | [virtual] |
PREFETCHING enum value (defined in IO) | IO | |
resendFrameHeader | IO | [protected] |
run() (defined in IO) | IO | [inline, virtual] |
running() const (defined in VThread) | VThread | |
setEndFrameNumber(u32 stopNumber) | IO | [inline, virtual] |
setESInfo(ESInfo *es)=0 (defined in IO) | IO | [pure virtual] |
setFinished(bool finished) (defined in VThread) | VThread | [inline, protected] |
setResendFrameHeader(bool set) | IO | [inline, virtual] |
setRoundRobinScheduling(int val) | VThread | |
setRtxInfo(const rtx_info *rtx) | IO | [inline, virtual] |
setRunning(bool running) (defined in VThread) | VThread | [inline, protected] |
setState(State s) | IO | [virtual] |
setToClosestIFrame(u32 frameNumber, bool backwards=true) | IO | [inline, virtual] |
setToFrameNumber(u32 frameNumber) | IO | [inline, virtual] |
start() (defined in VThread) | VThread | |
State enum name (defined in IO) | IO | |
state (defined in IO) | IO | [protected] |
STREAMEOF enum value (defined in IO) | IO | |
STREAMERR enum value (defined in IO) | IO | |
VThread() (defined in VThread) | VThread | |
wait(unsigned long time=ULONG_MAX) (defined in VThread) | VThread | |
writeFrame(Frame *frm, ESInfo *es=NULL)=0 | IO | [pure virtual] |
~IO() (defined in IO) | IO | [virtual] |
~VThread() (defined in VThread) | VThread | [virtual] |