DataChannel Member List

This is the complete list of members for DataChannel, including all inherited members.

activeDataChannel [protected]
adaptorDataChannel [protected]
channelOpenDataChannel [protected]
currentFrameNumber (defined in DataChannel)DataChannel [protected]
DataChannel(IO *input, ESInfo *es)DataChannel
DataChannel(IO *input, ESInfo *es, Adaptor *adapt)DataChannel
enableCaching(bool omitHeader, const char *outDir, bool proxyMode=true, const Url *url=NULL)DataChannel
es (defined in DataChannel)DataChannel [protected]
exit() (defined in VThread)VThread
finalFrameNumber (defined in DataChannel)DataChannel [protected]
finished() const (defined in VThread)VThread
getActiveDataSink(u32 clientId) (defined in DataChannel)DataChannel
getAdaptor() const (defined in DataChannel)DataChannel [inline]
getDataSink(u32 clientId)DataChannel
getESInfo() const (defined in DataChannel)DataChannel [inline]
getInput() (defined in DataChannel)DataChannel [inline]
getListOfActiveClientIds() (defined in DataChannel)DataChannel
getListOfPausedClientIds() (defined in DataChannel)DataChannel
getNumberOfActiveDataSinks()DataChannel
getOutputStatistics()DataChannel
getSessionId() const (defined in DataChannel)DataChannel [inline]
HelperFunction(void *args) (defined in VThread)VThread [protected, static]
immediateClose (defined in DataChannel)DataChannel [protected]
initiateThreadStop(bool forceTearDown)DataChannel
input (defined in DataChannel)DataChannel [protected]
insert(DataSink *c)DataChannel
is_finished (defined in VThread)VThread [protected]
is_running (defined in VThread)VThread [protected]
localViewerDataChannel [protected]
lockAdaptorDataChannel [protected]
lockDataSinkDataChannel [protected]
lockInputDataChannel [protected]
mute(u32 clientId)DataChannel
my_thread (defined in VThread)VThread [protected]
outstats (defined in DataChannel)DataChannel [protected]
pause(u32 clientId)DataChannel
pausedDataChannel [protected]
play(u32 clientId, double prefetch)DataChannel
run()DataChannel [virtual]
running() const (defined in VThread)VThread
sendQueue (defined in DataChannel)DataChannel [protected]
sessionId (defined in DataChannel)DataChannel [protected]
setAdaptor(Adaptor *adapt)DataChannel
setESInfo(ESInfo *new_es)DataChannel
setFinalFrameNumber(long frameNumber)DataChannel
setFinished(bool finished) (defined in VThread)VThread [inline, protected]
setInput(IO *new_io) (defined in DataChannel)DataChannel
setOutputStatistics(Statistics *stats)DataChannel
setRoundRobinScheduling(int val)VThread
setRunning(bool running) (defined in VThread)VThread [inline, protected]
setSessionId(int i) (defined in DataChannel)DataChannel [inline]
start() (defined in VThread)VThread
tearDown (defined in DataChannel)DataChannel [protected]
teardown(u32 clientId, bool immediate=false)DataChannel
tearDownFlagSet() const (defined in DataChannel)DataChannel [inline]
unmute(u32 clientId)DataChannel
visualizeCaching()DataChannel
VThread() (defined in VThread)VThread
wait(unsigned long time=ULONG_MAX) (defined in VThread)VThread
~DataChannel() (defined in DataChannel)DataChannel
~VThread() (defined in VThread)VThread [virtual]